Yea, that’s true :slight_smile:

Okay, so I checked the code for it.

It’s not the case of the food being bugged when it comes to the damage buff… it’s actually the fact that the buff lasts a whole hour and there’s preventive code added to not allow the stronger buff being overridden by a weaker one no matter what you feed them.

So that explains why the damage buff is not changed. However sadly the part where the actual food is consumed and the growth chances are temporarily increased aren’t available to us in the devkit.


However… maybe they accidentally used a similar mechanic for that / or based that somehow off of this.
Which means you could try taking away all their food, empty the thrall pot and wait an hour at least ingame to see if the damage buff clears. Try feeding them something else after to see if it’s any better. (In single player time only passes when you’re ingame so maybe it never got 1 hour cumulatively since the last time she ate the food?)

Worth a try at least. In any case we’re slowly getting more details on the matter and that’s good. If I have a bit of extra time I’ll also try to recreate the thing with the cooked pork to see if I can spot something additional.