I wouldn’t have dared to request this feature in any other game, that being said the new sacrifice mechanics assure me in my confidence that it will not be viewed as too violent.
The twohanded sword went, over the version releases, through significant changes. Once it had a special heavy attack, the third subsequent one, if i remember correctly which would knock down… humanoids. This feature has now passed on to the longsword and this is a good thing.
Since, however, the twohanded sword always seemed to lack some functionality. Hence my suggestion: an attack, with a special animation, whirling the sword in a 360 arc and, should a humanoid receive lethal damage… behead the victim.
It also would add some sense of classic content from the ancient past - i had something like this in mind:
Might i suggest the special attack “kick” key?
Thanks for consideration.