Funcom, you promised players sacrifices and castration. Now is the time! Let's discuss that!

I do

Yes, then imagine all the headless players running around afterwards with half a ball…

Not half a ball, just an empty flapping sack.

Still, it’s a dumb idea that’s remarkably pointless. All it ultimately boils down to are FC-sanctioned grief tactics. That’s why the push for it.

If FC adds the ability for it, the PvPers can grief one another “legally” and not get in trouble for it. Because FC put it into the game.

And further pointless because as soon as you respawn, you’d have your head/balls back in place like nothing ever happened. The only evidence that it happened, beyond your memory, would be the creepy players that, for whatever reason, want dead stinking heads and nuts to decorate their bases.

Which, seems like it might be cause for concern that people actually want to do something like this. In the vein of, maybe take your medication or step away from the video game and talk to a therapist.

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Not for nothing…it’s kinda weird that you are REALLY into castration…I think I’m on the fence about that one.

:joy:
I can already imagine them decorating the house…
“Hey Bob!.. Do you think this severed right testie of the player from the river we raided would look better next to this vase, or the shelf above the stove?”
“Hmm naaaah! Just put it under the spike that has his head outside so at least he has the one!”

You hit the nail on the head here. So many people in this community love to cry about “you promised this” and “you promised that” when all they ever did was say “We would like to do this” or “we have considered the possibility of that”. People really need to comprehend what they read and not jump to delusions of promises.

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This thread is a fine example of why Funcom avoid communicating about their ideas for the future. As @droch-aon pointed out, Dennis didn’t even come close to promising anything like this.

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Now that I think about it though…

Player: “Funcom!!! You promised us castration!!!”

doorbell rings in the middle of the night - player opens
There’s Dennis with a huge grin on his face and a tiny paring knife in his hand.

Dennis: “Are you the one who ordered that castration?”


But yea, that’s probably the same reason they avoid addressing things in all of these forum threads, a lot of people are reading into it too much and taking every personal opinion or idea as a promise they can then form a lynch mob around half a year later

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They shouldnt add a single thing before they actually fixed the game now. Been to many “I want this” when the game is not working properly.

Why they’d be headless? They respawn with full body. Just as your character respawns with all their limbs and a head even after they being decapitated in battle with an NPC

I think I’d avoid suggesting anything for this game in the future at all. Lesson learned. The community does not want to invent and discuss possible features and have fun even if the suggested idea is ridiculous. Instead you prefer to pick on semantics (“they didn’t promise you anything”), complain about the current state of the game (“fix the game first before implementing anything”) and make assumptions about other players’ mental health. That’s not what I expected when I created this.

I don’t think it would fit into PVP/PVE/generally against other players, there is enough cry there already for numerous reasons (valid or non-valid, that’s not the point), imagine the chaos “I was captured for MINUTES! I was looted! Not fair! Nerf this!” afterwards :laughing: You chose to play PVP. You chose to risk your months/years of work. Deal with it.
I can’t imagine what castration would do to other players as punishment ingame. Probably the “castrator” would have some benefits in a form of small buffs.

But against NPCs? SURE! I would love to castrate my followers if they are worthless as fighters, turning them into entertainers!
Caging enemies would cause sneak attacks from the same faction to free their foe (kind of like an ambush), or a new ransom system would be created. Higher tier/race the thrall, higher materials/gear to let 'em free.

the problem is not your suggestion, its that you want that implemented into the main game, which most dont want, cause game is already toxic enough. why not ask for a mod ?

No, it’s just most rational people don’t care about removing testicles or heads from the people they grief as some sort of bizarre trophy. Since, in general terms, said trophies are basically e-peens, like any other trophies you can earn in a game (ie, the golds/platinums on PSN, others on other gaming platforms).

Which are nothing more than glorified “look at what I did, see how cool I am”.

In terms of testicles and heads, it’s nothing more than an idea that basically let’s you say “look here. this is x’s head. I killed them” points to a jar “I got their nuts too.”

Which I mean, again…what exactly is the point? I can’t imagine there are many players who are going to go…“hey look…it’s the base with testicles all over it. How cool is that?” when a more likely reaction would be “keep walking…don’t look at it, I can wash my shoes when I get home.”

Honestly, FC has enough to deal with in what they are currently doing in Conan. Most don’t want them wasting their time on fluff, which would literally only be a thing in PvP and something for PvP players to do, and the majority probably just wouldn’t engage with it to start with.

Yeah, they’d get two small buffs to carry in their pocket. :rofl:

Definitely a good idea and something that would be nice in Conan. Capture/break certain thralls, get their faction coming to rescue them, like a special purge. @den should see this. (At least I think that’s for Dennis. :laughing: ) But imagine if they took the thrall BACK from the wheel if you couldn’t protect it. You defeat the rescue-purge, you get to keep the thrall, they bust up your wheel, the thrall is back to fighting you again, or running off to torment you another day. (Which opens up the possibility of a revenge purge, LED by the named thrall in question, specifically targeting you for payback.)

This is what we need with Age of the Thralls. Consequences of us raiding and pillaging through the Exiled Lands.

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Rasputin would disagree.

And I think we might call it the Age of Pickling. Put a whole new spin on Ball jars.

On my Launch server 1809 it was customary to try and take skulls from downed enemies. People would possess a chest of them, as skull trophies weren’t yet implemented. I think I placed my keepsakes on my wheel of pain with signs around the room.

So there was another survival pvp game that actually allowed you to knock out other players and drag them with bindings. It was called Reign of Kings. Really fun game from an Indie Developer, which had it’s own set of problems.

The one issue when it came to dragging an unconscious player was that it could cause the server to crash. Now, as much as I would love to have this feature in conan exiles the reality is the developers are struggling with getting what we have currently working correctly.

Hmmmm gruesome trophies of other players is something I can get behind. You chop their head off with a cleaver and make a head on a pike decoration with their name on it so that you can display your wins to all others that dare to challenge you.

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You learned the wrong lesson, then.

See, that’s what I meant. “People who didn’t like my idea didn’t want to ‘have fun’ discussing it, therefore this community does not want to invent and discuss possible features.”

Believe it or not, the community here does like coming up with new ideas and discussing features. Every suggestion thread is going to have people who don’t like the idea, and they’ll criticize it, and they’ll often even criticize the person who proposed that idea. No need to be a martyr about it.

Those semantics are important. I like hearing what ideas Dennis – and anyone else from Funcom – has for this game. Conversely, I dislike unreasonable behavior that will discourage them from doing so ever again.

You could have made your suggestion just as easily without making it sound like someone promised you something, and people would have left it well enough alone. :man_shrugging:

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How come nobody mentioned the fact this was dredged up from 6 years ago? Before the game was even in early access? Years ago people already talked about why we couldn’t knock out players and drag them around for one simple reason: how is that fun for anybody involved other than the aggressor? How is it anything other than a way to ruin someone else’s time for no actual material benefit? How could there be any actual material benefit to a such a system that wouldn’t just be an explicit endorsement by Funcom of harassment?

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That was exactly the point I tried making above. Mechanics like dragging people around or imprisoning them might be fun for the active participant, but when you’re just wasting somebody’s game-time for your own enjoyment, that’s not really fun for them.

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I vaguely remember talk about stuff like this from a few years ago when I first had Conan on PS4, I don’t believe it was well received them either.

Especially since, if you had a head with someone’s name on it, that’s a unique server object that has to be kept somewhere, stored, so everyone can see that particular name on it. Which is something different entirely from having a random head on a stick, which is just a copy referencing one item.

So you could have dozens, hundreds of these named heads, and I’m sure it’s not all that feasible to do.

Not to mention the fact that such things could trigger them in negative ways.

I remember a Wheel of Time server I played on in Neverwinter Nights (the PC game, not the godawful MMO), where I was an Aes Sedai out leveling in some caves. Only to stumble on some Whitecloaks. There was DM involvement. I was captured. New to the server so I didn’t know what was going on.

Literally went into RP involving torture and burning at the stake, and I sent tells because it made me extremely uncomfortable. But then it was explained to me, and fast tracked, that I was basically getting a reward for my time and involvement, and it wasn’t happening to “my character” but rather an unnamed Aes Sedai character instead.

Which soothed me some, but still was pretty uncomfortable in the moment. And I can’t imagine I’d be the sole person that felt this way. Especially if someone has a thing about being tied up or bound, and held captive. Some may shrug it off, others could legit have panic attacks about stuff like this.

So you have to take into account the players that get captured, and forced into some kind of ritual scene where they are mutilated and beheaded.

In an RP sense, roleplayers get attached to their characters, they probably don’t wanna see shit like this happening.

In a non-RP sense, I don’t wanna have my gaming time wasted while someone jerks themselves off with congratulations that they killed me in PvP and get to cut off my character’s balls, if my character had balls.

If something like that happened, I’d probably pop my bracelet and just respawn to break the scene, since I surely would have no interest in watching it.

And if removing the bracelet weren’t a possibility, then we’re stepping into the realm of mental abuse of players, forcing them to watch stuff like this. And that’s definitely not something FC wants associated with their game, because it would probably get even more negative reviews than the Bazaar is already doing.

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