Basic Info:
Platform: Steam
Issue Type: Crash
Game Mode: Single Player
Server Type: PvE
Map: Isle of Siptah, Exiled Lands
Server Name: Single Player game
Mods: No Mods
Bug Description:
Crashing in game, Unable to launch Task manager (Have to Restart PC), Frozen game
Bug Reproduction:
Just play, there isn’t a known reason for the crashes, Unable to access bug report/ crash screen
Hello Funcom Forums,
I have been crashing as a regular occurrence which randomly happens when playing. No known cause happens to make me crash that I am aware of, and It freezes my PC/ Applications so I have to ctrl+alt+delete, and restart my PC from there. I do not hear the game, so the game goes unresponsive, and I cannot do the after report when the game crashes.
• System specs:
OS: Windows 10
CPU: Intel(R) Core™ i7-9700K CPU @ 3.60GHz
GPU: Nvidia GeForce GTX 2070
RAM: 16gb
1 Like
Here is my some of the errors of my log that I have that I was getting repeats in.
[2025.01.25-09.07.55:463][497]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.07.55:463][497]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.10.13:691][524]AI:Warning: Data: Move To Location should have a movement purpose set.
[2025.01.25-09.10.13:991][561]AI:Warning: Data: Move To Location should have a movement purpose set.
cyc
January 25, 2025, 11:43am
3
Do you have any mention of anything to do with the gpu driver within the logfile?
1 Like
I dont think so, I wanted to upload the log file but account is too new to upload files.
Ill have to check tommorow and report back
cyc
January 25, 2025, 4:42pm
5
The reason I asked is that the errors you are showing I see in mine at times but it does not freeze the game, the only thing that freezes the game for me requiring restart is generally when it has lost the graphics device, look for and errors relating to this especially as the game crashed so these will be right at the end.
1 Like
Here is the rest of my log before the repeated error before crash.
[2025.01.25-09.08.02:837][480]UnitTest:Display: ClientState: 2
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.007733 [s] (async)
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.007747 [s] (async)
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.007757 [s] (async)
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.007765 [s] (async)
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.007776 [s] (async)
[2025.01.25-09.08.02:837][480]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.007785 [s] (async)
[2025.01.25-09.08.02:837][480]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(3269): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2025.01.25-09.08.02:837][480]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2995): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2025.01.25-09.08.02:837][480]ConanSandbox: ShowIngameLoadingScreen:
[2025.01.25-09.08.02:837][480]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(55): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2025.01.25-09.08.02:861][480]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2025.01.25-09.08.02:862][480]Network:Display: Presence: “PS_SiptahIsle” => “PS_SiptahVault”.
[2025.01.25-09.08.02:864][480]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(9259): AConanPlayerController::PrepareForTeleportClient_Implementation: SetTeleportState(1), TeleportState=0
[2025.01.25-09.08.02:864][480]ConanSandbox:Warning: AConanCharacter::EnableLoadingInvulnerability enabled for BasePlayerChar_C_0
[2025.01.25-09.08.02:914][481]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8259): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=1
[2025.01.25-09.08.02:914][481]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(9080): AConanPlayerController::BlockOnStreamingClient_Implementation: SetTeleportState(2), TeleportState=0
[2025.01.25-09.08.03:829][544]LogStreaming:Warning: FAsyncPackage::LoadImports for /Game/DLC_EXT/DLC_Siptah/Gameplay/VaultBPs/Vault_SpawnPoint: Skipping import ObjectProperty /Script/ConanSandbox.StaticSpawnPoint:SpriteComponent, depends on missing native class
[2025.01.25-09.08.03:901][549]LogLevelActorContainer: Created LevelActorCluster (237) for /Game/DLC_EXT/DLC_Siptah/Maps/Vaults/Siptah_Vault_10.Siptah_Vault_10:PersistentLevel with 7374 objects, 0 referenced clusters and 96 mutable objects.
[2025.01.25-09.08.04:088][568]LogNavMesh: dtNavMesh allocations: dtMeshTile (176) x m_maxTiles (25000) = 4400000 bytes, lut: dtMeshTile* (8) x m_tileLutSize (8192) = 65536 bytes
[2025.01.25-09.08.04:122][570]LogLevelActorContainer: Created LevelActorCluster (302) for /Game/DLC_EXT/DLC_Siptah/Maps/Vaults/Siptah_Vault_10_Gameplay.Siptah_Vault_10_Gameplay:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
[2025.01.25-09.08.04:359][586]ItemInventory:Warning: Data: Emote montage ‘AM_DevGob_emote_DigTrash_Stand’ does not contain section ‘LoopStart’
[2025.01.25-09.08.04:359][586]ItemInventory:Warning: Data: Emote montage ‘AM_DevGob_emote_DigTrash_Stand’ does not contain section ‘LoopStart’
[2025.01.25-09.08.04:359][586]ItemInventory:Warning: Data: Emote montage ‘AM_DevGob_emote_DigTrash_Stand’ does not contain section ‘LoopStart’
[2025.01.25-09.08.04:359][586]ItemInventory:Warning: Data: Emote montage ‘AM_DevGob_emote_DigTrash_Stand’ does not contain section ‘LoopStart’
[2025.01.25-09.08.04:359][586]ItemInventory:Warning: Data: Emote montage ‘AM_DevGob_emote_DigTrash_Stand’ does not contain section ‘LoopStart’
[2025.01.25-09.08.04:926][641]Streaming:Display: Waiting for streaming completed (teleport, unload)
[2025.01.25-09.08.04:926][641]LogEngine: BlockTillLevelStreamingCompleted: 4
[2025.01.25-09.08.04:934][642]Streaming:Display: Waiting for streaming completed (teleport, load)
[2025.01.25-09.08.04:934][642]LogEngine: BlockTillLevelStreamingCompleted: 5
[2025.01.25-09.08.04:941][643]Streaming:Display: Waiting for streaming completed (teleport): Done.
[2025.01.25-09.08.04:941][643]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8087): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2
[2025.01.25-09.08.04:941][643]ConanSandbox:Display: AConanPlayerController::WillClientSpawnTooHighInTheAir: Character was penetrating the ground.)
[2025.01.25-09.08.04:941][643]ConanSandbox:Display: AConanPlayerController::WillClientSpawnTooHighInTheAir: Character was penetrating the ground.)
[2025.01.25-09.08.04:941][643]ConanSandbox:Warning: AConanPlayerController::TeleportTick - The client spawned inside geometry. Attempting to find a valid location without overlap…
[2025.01.25-09.08.04:941][643]ConanSandbox: AConanPlayerController::TeleportTick - Found a valid location without overlap at: X=132178.688 Y=-384601.438 Z=840.127
[2025.01.25-09.08.04:943][643]UnitTest:Display: ClientState: 3
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.113776 [s] (async)
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.113787 [s] (async)
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.113797 [s] (async)
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.113805 [s] (async)
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.113816 [s] (async)
[2025.01.25-09.08.04:943][643]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.113824 [s] (async)
[2025.01.25-09.08.04:986][643]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(3269): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=3
[2025.01.25-09.08.04:986][643]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(85): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2025.01.25-09.08.04:986][643]ConanSandbox: RemoveIngameLoadingScreen
[2025.01.25-09.08.04:986][643]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(77): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2025.01.25-09.08.04:986][643]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStopped
[2025.01.25-09.08.04:987][643]ConanGameInstanceLog:Warning: Levels loaded: 563/563
[2025.01.25-09.08.07:943][983]ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar_C_0
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.11:658][392]ConanSandbox:Error: UUICharacterDisplay::ForceTextureLoading - Invalid mesh component.
[2025.01.25-09.08.46:525][485]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.521 seconds.
cyc
January 26, 2025, 9:33am
7
This is a new log entry for me but remember I am just a player.
Were you loading a saved game or starting a new one?
These warnings
and these
are common and I see these in every game, but this does not prevent the game from loading for me.
You will see this alot within the logfile it is automatic.
1 Like
It’s kinda crazy how much my game crashes its at least 2-3 times every session and I really have no idea why
Greetings theeLEGEND!
Thank you for reaching out to us and welcome to our forum!
In order for our team to properly assess your issue, could you please send us a screenshot of the error message you get in your screen once your game crashes please?
You should be able to post a screensho here
We’ll be waiting for your reply!