About PvP, just on a side note, my single player games are always PvP enabled with friendly fire at 1.0 multiplier instead of the base 0.1 (or 0.2 I don’t remember) because I agree that not being careful with your clan-mates / followers / pets felt too easy since you could just gang up on a target without care 
I honestly think that in most games Friendly Fire is always an option you want enabled, as it will increase your accuracy and even let you develop some specific tactics in some games (see Super Smash Bros 2v2 competitive, hit your teammate to save them from falling off, just an example!)
Going back to Conan, I’m the kind of guy who considers everything from a PvP perspective even if I don’t play it
, I’m just this kind of analytical person… I’m sure my judgement is not fully accurate since I only played a little PvP, especially when it comes to weird exploits that I would hate using, or more specifically things like siege and raids which I barely experienced, but I always understood the importance of Grey Lotus for instance as you mentioned.
Let’s indeed hope that the Age of War will be an upgrade and not a downgrade
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