# Gamebreaking acid arrows

**URL:** <https://forums.funcom.com/t/gamebreaking-acid-arrows/78226>\
**Category:** PC Discussion\
**Created:** [June 27, 2019, 10:48pm UTC](https://forums.funcom.com/t/gamebreaking-acid-arrows/78226 "2019-06-27T22:48:24Z")\
**Posts on this page:** 1\
**Showing post:** 112

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**Author:** ![Shinrai](https://avatars.discourse-cdn.com/v4/letter/s/7bcc69/32.png) [@Shinrai](https://forums.funcom.com/u/Shinrai)\
**Post date:** [July 6, 2019, 5:42pm UTC](https://forums.funcom.com/t/gamebreaking-acid-arrows/78226/112 "2019-07-06T17:42:56Z")

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The change was that acid arrows will not do damage outside of the PVP window.

- Acid arrows no longer do damage outside PvP Raid-time

> [@PC Hotfix (02.07.2019) - Further balancing and general bugfixes](https://forums.funcom.com/t/pc-hotfix-02-07-2019-further-balancing-and-general-bugfixes/78855):
>
> Dear exiles! It’s time for a quick hotfix to take care of some issues that popped up after [the most recent patch](https://forums.funcom.com/t/pc-patch-25-06-2019-the-warmakers-sanctuary-population-revamp-temperature-and-more/76648). This patch includes fixes for poison on daggers, acid arrows, and a Grit perk fix. [notes] [balancing] Acid arrows now cost more to craft and instead of doing 10 damage to durability per tick, they do 1 damage per tick. Dagger weapons now apply 2 poison stacks per hit instead of 3. Specter Coating can no longer apply negative effects on players and the weight of it has been redu…

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