Game mode: [Online | Singleplayer]
Problem: [Crash | Bug | Performance | Misc]
***This has been an issue for a while that I just ignored but now I’m just full on annoyed by it. Not sure if it’s intended, but if I have a gateway with a gate, and a ceiling placed on top, if the gateway gets destroyed but the ceiling is still there, I can’t replace the gateway without destroying the ceiling first. Most of the time I have buildings above these ceilings so it can cause a great deal of resources to destroy it all to replace a gate, or to just remake the gate somewhere else.
Steps on how to reproduce issue:
1.have a gateway placed
2.place ceilings above the gate way
3.destroy the gateway
4. attempt and fail at replacing gateway under the ceilings