During the last months of TSW, we were pretty much logging in only to raid twice a week. Some nights, it became harder to fill in some roles, so I worked to condense what I could so we could keep going without losing time.
For Flappy, I managed to cram in a solo-healer-offtank build.
It really only works with an experienced high-DPS group who knows how to stay alive and force Flappy back into the air fast, before the damage to the main-tank gets too much for me to keep up – nevermind the damage the solo healer/off-tank (me!) takes from adds, and people who invariably get caught by flying poop.
Blood/Chaos, and a variation off one of my PvP healer sets. (With all those adds beating on you and the amount of footwork that is required, it feels just like PvP anyway). Evade with just enough +Hit on Chaotic Pull ( Evulsion for you SWL-natives ) to impair the spiders. It was a fun challenge and one of the hardest roles I’ve ever done.
Probably not practical for general use, though I hear of people still doing raids every so often. But I do also have a leech build I used to solo some elite dungeons (and Pol 1 NM, accidentally, >_>). I’ll have to dig it up for another post…