Does anybody know if there are any changes that were made with the Enhanced update that have carried, at all, to the console (or “legacy”) version?
Granted I have limited knowledge of the specifics of how the two versions do and don’t have any sync. I’m curious about things like the thrall damage hidden multipliers, any changes to weapons or things like that. I don’t imagine anything like that would carryover and be present on both versions, but curiosity begs the question
Console is using the Legacy UE4 engine. Same game as before the update.
Steam PC is using the Enhanced UE5 engine. Rebuilt game with upgrades to code and visuals.
Right I get that, so any changes that have or would be made to “hidden” stats like to NPCs or thralls, things like that probably wouldn’t change if changed for the Enhanced version correct?
For what it’s worth, I don’t think any of the hidden stats have changed in Enhanced either (at least not yet) - most of the actual changes so far (beyond engine/graphics and obviously the map link) seem to be more in the QoL or UI areas (though there has been an adjustment to player perks, switching Quick-Footed into the Grit tree). But I’d agree with Bodin’s guess that such changes probably won’t filter in to UE4 - hopefully everyone gets to have access to UE5…
Valis the loyal boss and Hanumans chest are gone in Enhanced Version and 3 exile camps have been changed in the noob river replaced with sorcerers for Siptah Travel.
1 between the shattered bridge and the Dregs on the north side of the river and the other nestled beneath the Darfari Camp at Narrowneck Span.
The both seem to have been abandoned a long time ago, with the one at Narrowneck Span that use to proclaim the sacred hunt. They have since been taken over by those who can teleport you to Siptah.
As for the 3rd one, I’ve gotten information that one is located near the Tavern in Sempermaru.