# Get T4 thralls changes

**URL:** <https://forums.funcom.com/t/get-t4-thralls-changes/61693>\
**Category:** Feedback\
**Created:** [April 9, 2019, 6:48pm UTC](https://forums.funcom.com/t/get-t4-thralls-changes/61693 "2019-04-09T18:48:48Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![MainManN](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mainmann/32/19427_2.png) [@MainManN](https://forums.funcom.com/u/MainManN)\
**Post date:** [April 9, 2019, 6:48pm UTC](https://forums.funcom.com/t/get-t4-thralls-changes/61693/1 "2019-04-09T18:48:48Z")

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On end game playing, get a T4 thralls (armorers mostly) is really boring, because you have to kill in a spot several times and wait to the thrall to be here in the next spawn.

A solution to this, maybe adding more T4 thralls to the dungeons being a reward to the effort of finish the dungeon.

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**Author:** ![Larathiel](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/larathiel/32/7589_2.png) [@Larathiel](https://forums.funcom.com/u/Larathiel)\
**Post date:** [April 9, 2019, 8:07pm UTC](https://forums.funcom.com/t/get-t4-thralls-changes/61693/2 "2019-04-09T20:07:20Z")

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Yeah, it would actually be kind of cool to complete a rescue mission in a dungeon and at the end have a T4 artisan join your clan. Be a nice change to have a willing thrall instead of them always having to be enemies that you subjugated.

Nice suggestion!

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**Author:** ![Melcom](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/melcom/32/71_2.png) [@Melcom](https://forums.funcom.com/u/Melcom)\
**Post date:** [April 9, 2019, 8:09pm UTC](https://forums.funcom.com/t/get-t4-thralls-changes/61693/3 "2019-04-09T20:09:24Z")

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Hello,

one [Thread](https://forums.funcom.com/t/getting-t4-thralls-system-update/61688) is enough so I close the Thread.

Greetings  
Melcom
