Game mode: Online Official Type of issue: Bug Server type: PvP Region: EU Hardware: PS5 Digital
Bug Description:
A clear and concise description of what the bug is.
When you get killed while logged out or you transfer a character in, you don’t always spawn in the desert. Sometimes you spawn in dungeons. Spawning in jhebbal dungeon has been a thing for over a year but recently it happened a lot more. A week or two ago I transfered in 7 characters to the same server. The first to spawned in desert like they are supposed to. The third and fourth spawned in the jhebbal dungeon. Body number 5 spawned in warmaker. Number 6 in winecellar. Number 7 in the underwater dungeon. This makes it pretty hard to protect your transfer from enemy players and is annoying when you want to move your loot to your base and suddenly spawn at the other side of the map.
Especially with server merges coming it would be great to see it fixed eventhough I doubt there will be enought time until then lol
Steps to Reproduce:
Please provide a step-by-step process of how the bug can be reproduced. Please be as detailed as possible; the more details, the easier it will be for us to find and fix the bug:
Upload a character
Transfer it in to a exiled lands server (idk if it works on siptah)
I may have worded this badly so it came over in a wrong way. It essentially was 7 of us transfering in, we just swapped accounts so that I was the one downloading all the bodies (because I have the fastest loading times) and the rest was guarding. And this glitch has also happened to one of my friends before when he transfered into a server that had quite some people on
I think it happens when you destroy q character and transfer one in. I seen seven people in the dungeon when I transfer to the server. I killed them all and ran lol
the greater the power the greater the risk.
I like this idea.
from my experience, I have only one friend who transferred his character, he came to the submerged city.
It didn’t help us but in the end I find that it balances out