Tephra
2
On a related note, humans give way too little exp. 7500 for a Votary of Skelos? A Kudo that you can one-shot gives more than that. You can get more exp killing a single pack of hyenas than clearing the entirety of the Summoning Place. Base humanoid experience needs to be bumped up to 3 or 4.
I shouldn’t hijack your report, but I just had to point that out. 
4 Likes
Grymm
3
Yep, I do agree and believe it’s time for a complete relook at experience for all creatures. I can’t remember when last tis was looked at, but enough has changed and more creatures have arrived to warrant it. I’ve no idea if there’s some formula in there like ‘size divided by hitpoints times a or b or c’ or whether it’s just set per creature. Either way, a rethink of ALL experience, balanced against the level of the player-character, is in order.
1 Like
I don’t get it. I thought the overall XP gain through even parts of the dungeon will send followers to top level (20) from npc xp. What I don’t get is I heard the gain is intentional. That, even if you don’t finish the dungeon that there is still 20 levels worth of xp to gain. When you step out of the dungeon, your followers must be at top level, which details have been word of mouth.
Thank you Xevyr for reporting this. Yes, 190 mil exp per golem. First golem pops thrall to lvl 20, which is pretty insane. It only takes a few hits to take one down - about as tough as a baby dragon.
SO good time for lvl up all the slaves ? 
This is a known issue and has the potential to be exploited. Please do not publicize it. The development team was notified of it privately (via a discord server) about it last week (Wednesday or Thursday) and confirmed by several playtesters.
system
Closed
9
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.