Couple of comments as I read.

Bad updates going out is a byproduct of hard release dates. This isn’t a funcom issue but an issue with game pass system. Every game that has hard update for game passes has this same issue. Updates go out as it on time. Which has never done anything for any game but give them this same reputation.

A developer going for hard update release dates isn’t shooting themselves in the foot, they are sticking it in a meat grinder.

Decay timers get set for holiday seasons. I honestly don’t know any of these people but apparently there are people that go on these vacation things for a couple weeks. And apparently there is no internet at these vacations.

It’s RNG, only had the bugged cages once in 16 T1 runs. Got a bar keep on the first try, and had them come up 2/3 of the time. But sometimes RNG loves me.

I gave up on the Kurak dungeon before it was fixed enough to actually finish. Tried once or twice since, not finished it.

Ya, I lost quite a few followers on the beta server and went off about it. Of coarse it went live unchanged.
Best way to do it is not fight. Sneak in, blow one wall, gas the boss and everyone else in the room. Done. The way to beat the keep is to not fight. Ninja that crap.

Might give a try back in Ch4, the “fix what we can before the next age” chapter.

But, as I’ve said, every update sucks a little more fun out of the game. For me the game gets more frustrating because of the issues you describe, then fun every day. Right now I am searching for a viable replacement; too bad sunkenland is 1st person only.

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