Have you tried to put foundations under the golem assembly station?
Yes, that’s where I originally noticed it. It was in the basement of my keep.
Before making the report, I swapped to single player and removed all the mods.
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Let us know if there still is an issue that doesn’t let you play/build. 
A bug is a bug. Some may be more impactful than another and yes, this is just visual, but it is still a bug and thus worth reporting.
Just like horses not having tails when they’re in the stable or wearing some caparisons.
These might be simple fixes that can be added into a patch later down the line but if they never get reported because “only things that prevent playing/building” are “worth” reporting, then they’ll never get fixed.
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Yeah, the vast majority of bugs in the game aren’t “issues that don’t let you play/build”. Building stability bugs? You can still play and build, but your stuff might disappear after a reboot or under other random circumstances. Nemedian foundations bug? You could still play and build, but a whole bunch of your stuff was gone after that change. Giant players exploit? You could still play and build, but you were at the mercy of cheaters.
I could go on, but the point should be clear by now: thank you for reporting a bug with all the relevant details, thank you for making an actual contribution towards trying to make this game better, and don’t let flaming discourage you.
4 Likes
Near or in the sink-hole, cleanup was addressed on those speaking tablets. Must be worth it. Once the “framework” is removed or deselected, everything will be clearer. It’s worth reading a bit of .NET Core sounds promising. 
EDIT: I’m just reflecting the environment and touched on its possible implementation in code. I thought it was cool instead of immersion breaking.

Yeah, I noticed this too, really immersion breaking.
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