So this phenomenon happens when a player is feared near a wall. There is a high chance the player will go through the geometry of the map and end up at the bottom of a massive void with no way to get back.
I propose an addition of a ladder that can be added to let players climb back to the fight. The ladder should be positioned in a way that once a player hops off, he/she will not be stuck behind the wall or be able to hide behind the wall due to the danger of falling. Kinda like the ladder in thunder River on the prison colony. Once a player hops off they are moved to the ledge. In hv they would be moved to the central platform on the middle.
This glitch is super annoying. As far as I’m aware it only happens in hv.
Please consider this fix in your to do list. Thanks for reading. I will post screen grabs of what I mean in a bit.
i realize the way back up is extremely high as well so perhaps a teleport could be added that will port fallen players back to the fight instead.
See this youtube clip for a perfect example. Thanks to one of our more prominent pvpers, Spreadman for this clip.