I am all the way with what @Kapoteeni said once.

“survive, build, decorate”

But let’s take it from the beginning, shall we?
Why people build big?
I can see 2 reasons in it.
1st the game has a magnificent building system and a challenging terrain, so it’s really logical that no matter the needs, building is a big part and very pleasant in this game, there for we cannot blame people for playing the game.
2nd Long live in a server. When a player has spend literally thousands of hours in the same server 2 options exist. Build more and train more thralls. Again you cannot blame a player for acting this way.

These above are the root of all the problems that follow. For both of these problems the player has minimum responsibility, the greatest is on devs when it comes to official gaming.

So establishing building limitation is not the answer, neither punishing players who play the game.

Devs must scratch their head and find a fair balance. Simply you cannot sell more building items and more decoratives and punish players for using them.

I would like this community, if possible, when a member opens a topic that’s really important for discussion, to remember what’s been discussed in here. @Kikigirl please upload your topic about the importance of official servers on game designing. Because this topic is addressed again to official servers lack of designing.

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