Thanks @Kikigirl . That’s another example, another complaint on the hundreds we have read so far about the official servers. From pve to pvp multiple complaints exist and the plurality is “building”. The greatest problem that follows building is “performance” . These 2 are vastly balancing together, but sucrifice the one to have the other is the only “solution” we had so far. Surely the building aspect can be catastrophic, since too many players in the past were creating highways on official servers, so the Zendesk system did a good job in this part, but this solution no matter how promising started, players find the way to bring this solution to the grounds as well. Multiple false reports lead to multiple unfair bans and i don’t believe anyone had a benefit from this.
Official servers are a pilot model of servers, not how servers should act, everyone who rent a server have multiple options, but i believe that so far i haven’t played in a private server that balanced the game better. So this pilot must be upgraded somehow and balance the chasm that’s creating between building and performance. Don’t get me wrong, i don’t turn my back to the cheating plague that pvp has, but the chasm between building and performance must be solved “yesterday”.
The rules? Although i agree to the plurality, i believe they lack as well, to some they are strict and to some other parts not clear enough. I am not against the Grey zone, but i find it bigger than it should.
A player now on official servers will play only with fear and fear is no fun!

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