Is it possible to split the official PvE servers in biomes, each biome acting as an independant server? Wouldn’t it make things less laggy this way, if we only load one biome and their constructions at a time?

I cannot imagine it would work for the PvP servers (people would camp beyond the borders to kill the players while they load, plus in PvP they regulate themselves by raiding others).

I am not talking of server meshing either, that technology is still being developped. I was thinking of a real split of the map by biomes, like they do in games of pirates in which you have to navigate huge oceans.

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