Don’t do to others what you don’t like to do to you.
Yet, like @DeaconElie said, most of the players play with this principle, not only to the building aspect, but to all 
“there are no rules until you get caught”.
But this reply @Frillen was not to say how players play, but why players are triggered from the game design and promotion to do these mistakes when they play on official servers. All this time the solutions relied on “lesser evil”. I believe they can do better than that.
Now @darthphysicist to answer your question as a user and not as anything else…
“is coding worth based on the users”
Before every big update the servers start filling from old players creating humongous and non logical land claim.
When the new update arrives new players are coming to witness a game so broken like never before. Not only because of the quality of the update but for the mess new players find in an already ruined server.
Can you imagine Darth how many costumers, new ones felt like robed because they paid for a broken game?
Is this the truth for this game or the devs of it?
No. But convince them otherwise!
Who’s loosing more, the players or the company? The company of course, this game could have the triple population
So if all the number of people they loose doesn’t worth the coding, what does?
Official servers are the face of the game.
Cheaters will always exist.
Ego maniacs too.
Protect your costumers!