We didn’t face this issue in TSW coz even with Healtanks and leechtanks etc, the builds were used for very little of the entire dungeons on offer. You also formed your own groups so you all knew before you entered that dungeon what your role was, what was expected and indeed - what dungeon you were doing.
Now it’s pot luck, you don’t know who you will be with or what dungeon - despite the 3 roles required to pop the dungeon from the AF dictating what is perceived as “Required” - these have been compromised and as healer - If you have chosen to lvl and play the role, encompassing the gear into your choice of playstyle - You will face a certain degree of actual harassment. No lie.
Let me give you a few examples of comments i have recieved myself on various toons and what i have witnessed towards others while i was DPS.
“Delete your gear/toon/build it’s useless”
“you are not needed”
“E5 is NOT the place for healing”
"Are you healing? vote kick initiated
Tanks refusing to move and go afk in the corner somewhere because a healer can’t do the dps role.
Tanks initiating vote retreat before they’ve even done anything because they didn’t like dungeon or healer present.
Yes and more, and the current trend to vote kick the healer before they’ve even set foot near the first boss is absolutely hideous behaviour.
Not all tanks - only some.
And these problems are from two things - inaccurate role selections and random dungeon.
Now the thing is, i have a main toon who is dedicated healer. she was created to be such a way. And why not, All talismans and signets and weapons are dedicated to being the best i can possibly be in fulfilling that role. This includes bringing cleanses, buffs, purges etc and equipped as necessary.
The myth that healers are not needed is just a myth, there are countless times where i have seen the request for a healer in the LFG. Which means someones spreading lies about them not being needed at all in the current state and most often they are poked fun at by the mere mention of their existence, perpetuating the myth further and embedding it into the psyche of those witnessing the chatter.
The misconception that a healer “only heals” is just that. However, Meta would make a useless DPS with not enough hit rating to be even adequate DPS. I have tried, and all i see are glances. Not only that but with her being dedicated to the role, there were no other weapons or talismans or sigents i levelled for her because inv space and time and gear upgrading costs - you need to do it right and this is why you have people only lvling one set of gear that does all things, you know - the jack of all trades and master of none thing that is so terribly told to others in game is rife.
So, Demanding this of someone in this type of role is telling them to be sub par. Most often it is demanded and never asked of them. Most often it is the sustain tank that actually can not accommodate the healer even tho they are asking the healer to be able to do something they did not sign up for or are able to do.
But the biggest trick pulled on us all was allowing sustain tanking to be used in the lower dungeons where it is not even needed at all. It’s lazy for one and disrespectful for another. And this needs to stop. It’s bad enough that new players or on level players can’t do their chosen tiers properly because of overgeared folks ruining the chance of learning anything without the added addition of having roles trivialised or taken away because of unnecessary builds being used in places they shouldn’t be, while trying to pretend to others that it’s someone else who isn’t needed.
Again - the problem here is with role selection from the start.
When you sign up to dungeons on AF then you click the roles you are able to do - I’ve seen dungeons where the healer role was filled by a dps coz they thought by the current standards that it was not needed and they couldn’t actually heal at all. I’ve seen this in NYR’s with DPS queing as tank because they didn’t think they were actually needed in E1 either, thinking someone would just be able to step up to the mark once in there. It baffles me how it got like this it really does. But then having said that - it also doesn’t surprise me that it got like this since there is a lot of misinfo flying around that filters down like a game of Chinese whispers until the end result is just a complete mess. and you have people leaving the game because they keep facing teh same problems and issues.
When you sign in the pug que AF you forgo the right to demand anything from anyone - but you had best make sure you can fill the roles you signed up for - that is all that is expected and all that should be expected.
To combat the wonky pot luck experience we all receive in the pug que i suggest the following:
A change to the role selections with some additions - because currently what we have is the base form of the trinity - and tbh - that is what is expected when selecting them as it stands at present but not an accurate reflection of what the roles actually are in SWL using the activity finder.
Sustain Tank (added with description)
Support (renamed with additional description)
Sustain tank overrides the support option so does not require the role to be selected to pop - but you would need four dps to make the 5 man grp (since that is what is their usual quota)
The tank option would require the support option to be filled to fill a 5 man group - adhering to the traditional trinity sense.
This would avoid the confrontations folk have received by unsavoury individuals who berate others for their chosen roles and have a clear and more accurate role selection procedure.
There can be no confusion, nor misunderstanding, nor expectation that you would be doing something you can not.
A person who signed as sustain tank would then have to consider the fact that - since they do not require the healer/support role and choose this as role selection, that they can and are sure they are ready for it. Avoiding the need to request anything from anyone once in the dungeon. (The most of the problems arise because of one or another not being able to accommodate the others wishes and its here that needs addressed if sustain tanking method is to stay and prejudice on all sides a non issue)
They could always sign for both tank/sustain and whichever pops means there is a healer present and they go the regular tank route. Again, you know right off the bat what is expected of you and you signed for it to begin with.
Needless to say - a DPS and a Healer/support roles - already know what is expected of them.
To add to this i would also like to see a buff to the laceration signets to make them more useful for DPS in dungeons/raids rather than cruel delights which are actually more suited in description to solo things like scenarios.
There are dedicated talismans and signets/weapons for DPS, there are dedicated talismans and signets/weapons for Healing/support
This leads me to believe that creating the pure trinity builds is a viable option and should be treated as such.
Too much mixin it up means people are carrying stuff others could have carried anyway sometimes. Again that harks back to TSW when we formed our own groups and knew before going anywhere who did what etc And so private groups here in SWL already know who is what and what they can and can’t do. You can’t expect that from the Pug Que which is where you see these problems. For SWL community to thrive - this needs addressed.
I would like to say that there are dedicated Talismans Signets/Weapons for tanks too - but from what i can see, it’s not in the same vain as what is offered to DPS/healers - and it should be. There needs to be an even spread amongst the roles of weapons, talismans and signets on offer that actually benefit the role it’s intended for.