Feedback about healing factor:
could you guys give us just a tiny little natural healing? Just a touch. like 1hp per 60 secs or something by default?
Because all the “fall” damage and such things… after death the health is halved…etc. It is just plain dull.
need to stand almost in one spot to eat a lot just to regain my health…
OR at least please make a “permanent buff” while you have the food meter grace period.
There is a bug when you eat sometimes the health drops even more down and than start rising. <- this should be fixed asap.
2.5. if your “regenerating” buff comes to it’s end you cannot restart it immediately by eating another piece, but the food is consumed anyway. <- needs a fix for sure.
eating… really? Anyway only the roasted haunch gives a somewhat bearable amount of health.
bandages… Just forget them totaly useless stuff. you need to be stationary… wow. not even the slightest move allowed… Okay no swim, no jump, no run, no fight I could understand those. but not even walk slowly???
Game feels more like a hospital simulator than anything. little bit overdone that nerf guys admit it.
30% of the game is just stand and wait now.
Also EVERYTHING will give you back the “you stopped bandaging” so it is impossible to heal in sandstorm, or at the frozen north if you caught unprepared…
But the biggest problem with them now… YOU have to manually sheate your sword/tools…etc. can you make that automatic? instead of using up the bandage and got back an error message…
5 the only working stuff for healing seems to be aloe extract. Which is kinda okay. but seriously those small flask are made out of gold or something even more heavier…
Or would you force us to go learn Mithra to get ambrosia? <- this would be too much restricting what if I am a racist and hate greek gods? <- just kidding, but still.
6 Conclusion: vitality level 30 is a must! then please give us more points to distribute because character level 1-30 playing now is a pain in the ■■■.