Greetings everyone! My name is Chris Meredith, also known as Nirvelle, and I have the pleasure of taking over as Lead Designer for Secret World Legends.
Before we get into the future of Secret World Legends, I would like to thank Tilty/Romain for his years of tireless and unceasing enthusiasm on the project. It has truly been an honor to work with him. If you haven’t seen his farewell, please check it out at Au revoir (and thanks for all the fish).
“Wait, who is doing what now?” A little background is in order: I started with Funcom as a GM just before The Secret World launch back in June 2012. In Feb 2014, I moved to the development team as a Gameplay Designer and have been making fun (and sometimes crazy) things ever since – missions, raid and dungeon bosses (New York Nightmare was a passion project), achievements, reworked scenarios, just to name a few things.
I look forward to getting to better know our amazing community (you guys rock) and work with you to improve Secret World Legends while delivering fun new content. Come say Hi in the Secret World Discord: https://discordapp.com/invite/secretworldlegends
Secret World Legends will be continuing to get new updates. One of our big focuses is reducing the time between content updates – We know just how painful the content droughts have been and are looking at ways to reduce the time between updates.
A quick teaser of some things to look forward to:
- We’re working on more missions to flesh out New Dawn. Wait, why is there a laser sight aimed at my hea-
- There’s been a strange rumbling in the depths of Agartha… Concerning. The custodians seem happy about it though. One just walked by carrying a balloon.
We also want to hear what YOU want to see in the game. Please head on over and let us know: What NEW thing do YOU want to see added to Secret World Legends?
Happy gaming and remember: We are All Made of Stars!
-Chris “Nirvelle” Meredith