Hills and Combat


#1

Situation: I’m in the “Fallen Angel” part of the map about to start combat.

Task: I’ve found a great spot on top of a hill behind the Chinook to snipe from, all I need is to encourage the enemy to fall into the trap.

Action: I leave 2 of my party on top of a hill behind the Chinook, and send Bormin down to get combat started with a Molotov. 4 of them on fire, all is well. Then I told Bormin to run back up said hill. Bormin was like nah bra, hills in combat are invalid targets (can’t stand on stairs)…

Result: Bormin is stuck in the low part of the map and gets smashed by all enemies just because he can’t run up a hill.

Why do certain parts of the map turn into “Invalid Targets” during combat? It’s completely dumb. The hill being designated stairs I kinda understand from a game mechanics point of view, but still… dumb. Even if they were stairs, why couldn’t you stand on them?


#2

Is it really impassable terrain, or does changing the elevation via mousewheel/D-Pad do anything for you?


#3

Impassable terrain. Changing the elevation doesn’t do anything.