# Horse Strength and Agility Meaning

**URL:** <https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889>\
**Category:** Players Helping Players\
**Tags:** pc\
**Created:** [January 18, 2024, 3:55am UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889 "2024-01-18T03:55:12Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Teng](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/teng/32/111131_2.png) [@Teng](https://forums.funcom.com/u/Teng)\
**Post date:** [January 18, 2024, 3:55am UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/1 "2024-01-18T03:55:12Z")

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Why does a horse level up strength and agility, why does it need it? What does these indicators affect?

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**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [January 18, 2024, 4:17am UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/2 "2024-01-18T04:17:01Z")

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Strength I believe modifies the damage they do when they trample.

Agility decreases the spread of arrows shot while riding. However you need something like 40-60 agility to notice a difference.

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**Author:** ![Teng](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/teng/32/111131_2.png) [@Teng](https://forums.funcom.com/u/Teng)\
**Post date:** [January 18, 2024, 2:47pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/3 "2024-01-18T14:47:12Z")

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> [@Taemien](#):
>
> Strength I believe modifies the damage they do when they trample.

The fact is that my horse cannot in any way inflict damage on the enemy. If I place a horse opposite an attacking enemy and press the spacebar, then the animation of rearing up and hitting the enemy with its hooves is played, which wastes a significant part of the stamina, but does not cause any damage to the enemy. I have a Xevyr mod that tracks any damage of my character and companions, so I can say this absolutely accurately, I checked it in different situations and on different NPCs.  
Perhaps in the past damage was caused by hooves, but now this is no longer possible.  
For Rhino, on the contrary, they recently returned the damage from a blow with a horn, but removed the character’s ability to use weapons.

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**Author:** ![Kubotai](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kubotai/32/99803_2.png) [@Kubotai](https://forums.funcom.com/u/Kubotai)\
**Post date:** [January 18, 2024, 2:58pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/4 "2024-01-18T14:58:16Z")

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If you charge into an enemy, the horse will damage it. Usually. I think there’s some creatures that are immune, it might be a size based thing, not sure.  
But I love just running through a camp, knocking people around with my horse.  
Although, sometimes it’s unintentional, and I annoy the Sepermeru guards.

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**Author:** ![Teng](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/teng/32/111131_2.png) [@Teng](https://forums.funcom.com/u/Teng)\
**Post date:** [January 18, 2024, 3:03pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/5 "2024-01-18T15:03:43Z")

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> [@Kubotai](#):
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> If you charge into an enemy, the horse will damage it. Usually.

I tried to just run into the enemy. I tried it with different NPCs: gazelles, rocknoses, hyenas, etc. This does not cause any damage.

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**Author:** ![Kubotai](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kubotai/32/99803_2.png) [@Kubotai](https://forums.funcom.com/u/Kubotai)\
**Post date:** [January 18, 2024, 3:28pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/6 "2024-01-18T15:28:21Z")

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I just logged in to check, in case something busted in this last patch. Still does damage.  
Gorilla, shoebill, hyena, croc, rocknose all take damage. Gazelle was killed outright.

Are you sprinting? It won’t damage if you’re just trotting.

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**Author:** ![Teng](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/teng/32/111131_2.png) [@Teng](https://forums.funcom.com/u/Teng)\
**Post date:** [January 18, 2024, 3:33pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/7 "2024-01-18T15:33:06Z")

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> [@Kubotai](#):
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> It won’t damage if you’re just trotting.

Yes, apparently, this is the whole point, thanks for the clarification.

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**Author:** ![heaven13](https://avatars.discourse-cdn.com/v4/letter/h/e68b1a/32.png) [@heaven13](https://forums.funcom.com/u/heaven13)\
**Post date:** [January 18, 2024, 3:54pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/8 "2024-01-18T15:54:27Z")

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Unless it’s the Khitans at Mek’s spire. They _really_ don’t like getting even slightly bumped as you walk by.

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**Author:** ![Kapoteeni](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kapoteeni/32/18476_2.png) [@Kapoteeni](https://forums.funcom.com/u/Kapoteeni)\
**Post date:** [January 19, 2024, 8:35am UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/9 "2024-01-19T08:35:49Z")

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> [@Kubotai](#):
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> Gazelle was killed outright.

My favorite hunting method when I need steak for my thralls in training. There’s nothing like the taste of a fresh roadkill.

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**Author:** ![Kubotai](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/kubotai/32/99803_2.png) [@Kubotai](https://forums.funcom.com/u/Kubotai)\
**Post date:** [January 19, 2024, 1:21pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/10 "2024-01-19T13:21:03Z")

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I feel a twinge of guilt when I’m just riding through the grass and I suddenly hear “Thump! Screeee!” as I unintentionally run over a rabbit. Or a turtle hidden in the beach sand. 😢

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [January 26, 2024, 3:21pm UTC](https://forums.funcom.com/t/horse-strength-and-agility-meaning/248889/11 "2024-01-26T15:21:29Z")

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Closed on January 26, 2024, 3:21pm UTC

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