Funcom exec approaches dev team -
“I’ve got this great new idea from a game I just played, that’ll totally revolutionise PVP”
Tired and wary devs - “What is it this time?”
Exec - “You program in a ball, and have two players bounce it back and forwards between them off their shields, then if one misses, they lose.”
Devs, slowly losing will to live - “But how will that work in a 3d map environment?”
Exec - “Maybe it won’t, that’s ok - just get rid of the map, and instead stick the players in a square box.”
Devs - “I should’ve just gone into my brother-in-law’s shoe shine business…”

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