# How to increase the performance on a private server?

**URL:** <https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178>\
**Category:** Players Helping Players\
**Tags:** pc\
**Created:** [September 13, 2022, 8:58am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178 "2022-09-13T08:58:29Z")\
**Posts on this page:** 16\
**Page:** 1

<div class="post-metadata">

**Author:** ![Magrathar](https://avatars.discourse-cdn.com/v4/letter/m/779978/32.png) [@Magrathar](https://forums.funcom.com/u/Magrathar)\
**Post date:** [September 13, 2022, 8:58am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/1 "2022-09-13T08:58:29Z")

</div>

Greetings everyone 🙂

as the title suggests I’m looking for ways to improve the performance of our private (gportal) server. We were running it for over a year without any noticeable issues, but since 3.0 has been released, it all started. As soon as more than 20/40 players are there, it starts to lag for half of them. Also inventories and contents of chests take up to a few minutes to load entirely. Enemies and Thralls also start to act strange and don’t attack. It takes quite some time to stop or start it as well.

The savegame is also a bit older and has been existing for more than 2 years. Wiping could solve the issue, but that is the last thing we’d want to do. Our server has been made for large bases and builds. The strange thing is that, despite those lags and issues, the hardware (meaning cpu and ram) shows no issues at all uses in fact only a small amount of resources. I’ve red that foundations might cause the issue, but am not sure if that is the case. We thought about enabling the decay system with a high decay timer and checking/cleaning abandoned buildings once a month.

Any tips or suggestions what we could do to improve the overall server performance without limiting the players too much and to make it an enjoyable experience again? Did anyone encounter a similar issue?

This is what our current server configuration looks like and has been for quite some time:

Thanks a lot in advance 😃

[ServerSettings]  
serverRegion=0  
IsBattlEyeEnabled=True  
ServerCommunity=2  
PVPEnabled=true  
RestrictPVPTime=true  
PVPTimeWeekdayStart=0  
PVPTimeWeekdayEnd=0  
PVPTimeWeekendStart=0  
PVPTimeWeekendEnd=0  
CanDamagePlayerOwnedStructures=false  
RestrictPVPBuildingDamageTime=false  
PVPBuildingDamageTimeWeekdayStart=0  
PVPBuildingDamageTimeWeekdayEnd=0  
PVPBuildingDamageTimeWeekendStart=0  
PVPBuildingDamageTimeWeekendEnd=0  
clanMaxSize=10  
MaxNudity=2  
serverVoiceChat=1  
PlayerXPRateMultiplier=2.000000  
PlayerXPTimeMultiplier=0.5  
PlayerXPKillMultiplier=1.5  
PlayerXPHarvestMultiplier=1.5  
PlayerXPCraftMultiplier=1.5  
ThrallCorruptionRemovalMultiplier=2.000000  
PlayerDamageMultiplier=1.2  
PlayerDamageTakenMultiplier=0.8  
NPCDamageMultiplier=1.2  
NPCDamageTakenMultiplier=0.8  
NPCRespawnMultiplier=1.2  
BuildingDamageMultiplier=0.3  
UnconsciousTimeSeconds=2700.000000  
AvatarsDisabled=False  
NPCHealthMultiplier=1.2  
RestrictAvatarSummoningTime=false  
AvatarSummoningTimeWeekdayStart=0  
AvatarSummoningTimeWeekdayEnd=0  
AvatarSummoningTimeWeekendStart=0  
AvatarSummoningTimeWeekendEnd=0  
ItemConvertionMultiplier=0.5  
ThrallConversionMultiplier=0.5  
PurgePeriodicity=1  
PurgeDelay=2  
PurgeRestrictionWeekdayStart=0  
PurgeRestrictionWeekdayEnd=0  
PurgeRestrictionWeekendStart=0  
PurgeRestrictionWeekendEnd=0  
PurgePreparationTime=15.000000  
PurgeDuration=35.000000  
AllowBuilding=true  
ClanPurgeTrigger=7000.000000  
PurgeNPCBuildingDamageMultiplier=(5.000000,5.000000,10.000000,15.000000,20.000000,25.000000)  
DisableThrallDecay=true  
ThrallDecayTime=2592000.000000  
AnimalPenCraftingTimeMultiplier=0.5  
FeedBoxRangeMultiplier=2.000000  
RegionAllowAfrica=False  
RegionAllowAsia=False  
RegionAllowCentralEurope=True  
RegionAllowEasternEurope=True  
RegionAllowWesternEurope=True  
RegionAllowNorthAmerica=True  
RegionAllowOceania=True  
RegionAllowSouthAmerica=True  
RegionBlockList=  
DropShortcutbarOnDeath=false  
DropBackpackOnDeath=true  
PlayerMovementSpeedScale=1.2  
PlayerSprintSpeedScale=1.2  
DogsOfTheDesertSpawnWithDogs=True  
CrossDesertOnce=True  
ThrallExclusionRadius=50.000000  
MaxAggroRange=10000.000000  
CampsIgnoreLandclaim=True  
CombatModeModifier=1  
BuildingPreloadRadius=80.000000  
KickAFKPercentage=85  
KickAFKTime=1800  
CorpsesPerPlayer=10  
MaxBuildingDecayTime=9999999000  
MaxDecayTimeToAutoDemolish=9999999999000  
BuildingDecayTimePerScore=5400.000000  
DecayBonusTimeRate=600.000000  
DecayShowBuildingScore=True  
EnableAutoFacingOnAttack=true  
EnableTargetLock=true  
LocalLandClaimVisualizationRadius=3000  
LocalLandClaimVisualizationChannel=0  
MaxDeathMapMarkers=10  
IsVACEnabled=True  
CraftingCostMultiplier=0.7  
StructureDamageMultiplier=1.2  
StructureDamageTakenMultiplier=0.5  
PlayerEncumbranceMultiplier=0.700000  
PlayerEncumbrancePenaltyMultiplier=0.7  
AvatarLifetime=120.000000  
MinionDamageMultiplier=1.2  
MinionDamageTakenMultiplier=0.8  
PlayerHealthRegenSpeedScale=1.2  
LandClaimRadiusMultiplier=0.5  
bCanBeDamaged=False  
PlayerKnockbackMultiplier=0.8  
NPCKnockbackMultiplier=0.8  
AvatarDomeDurationMultiplier=2.000000  
AvatarDomeDamageMultiplier=1.500000  
NPCMaxSpawnCapMultiplier=0.800000  
ConciousnessDamageMultiplier=0.5  
BuildingDecayTimeMultiplier=100  
ConfigVersion=10  
BlueprintConfigVersion=25  
BuildingPVPWhitelist=(“80901”,“80111”,“80112”,“80915”,“80912”)  
StructureHealthMultiplier=1.000000  
PlayerStaminaCostSprintMultiplier=0.8  
PlayerStaminaCostMultiplier=0.5  
FriendlyFireDamageMultiplier=0.1  
PVPTimeMondayStart=0  
PVPTimeTuesdayStart=1700  
PVPTimeWednesdayStart=0  
PVPTimeThursdayStart=1700  
PVPTimeFridayStart=0  
PVPTimeSaturdayStart=1400  
PVPTimeSundayStart=0  
PVPTimeMondayEnd=0  
PVPTimeTuesdayEnd=2200  
PVPTimeWednesdayEnd=0  
PVPTimeThursdayEnd=2200  
PVPTimeFridayEnd=0  
PVPTimeSaturdayEnd=1900  
PVPTimeSundayEnd=0  
PVPEnabledMonday=false  
PVPEnabledTuesday=true  
PVPEnabledWednesday=false  
PVPEnabledThursday=true  
PVPEnabledFriday=false  
PVPEnabledSaturday=true  
PVPEnabledSunday=false  
PVPBuildingDamageTimeMondayStart=0  
PVPBuildingDamageTimeTuesdayStart=0  
PVPBuildingDamageTimeWednesdayStart=0  
PVPBuildingDamageTimeThursdayStart=0  
PVPBuildingDamageTimeFridayStart=0  
PVPBuildingDamageTimeSaturdayStart=0  
PVPBuildingDamageTimeSundayStart=0  
PVPBuildingDamageTimeMondayEnd=0  
PVPBuildingDamageTimeTuesdayEnd=0  
PVPBuildingDamageTimeWednesdayEnd=0  
PVPBuildingDamageTimeThursdayEnd=0  
PVPBuildingDamageTimeFridayEnd=0  
PVPBuildingDamageTimeSaturdayEnd=0  
PVPBuildingDamageTimeSundayEnd=0  
PVPBuildingDamageEnabledMonday=false  
PVPBuildingDamageEnabledTuesday=false  
PVPBuildingDamageEnabledWednesday=false  
PVPBuildingDamageEnabledThursday=false  
PVPBuildingDamageEnabledFriday=false  
PVPBuildingDamageEnabledSaturday=false  
PVPBuildingDamageEnabledSunday=false  
DisableBuildingDuringTimeRestrictedPVP=False  
VocalVisibilityDurationInMinutes=10  
ContainersIgnoreOwnership=False  
DisableLandclaimNotifications=True  
DynamicBuildingDamage=false  
DynamicBuildingDamagePeriod=3600  
ServerPassword=  
OfflinePlayersUnconsciousBodiesHours=168  
PlayerCorpseLifeTime=3600.000000  
NPCCorpseLifeTime=1800.000000  
FuelBurnTimeMultiplier=1.3  
StaminaRegenerationTime=2.000000  
StaminaExhaustionTime=2.000000  
StaminaStaticRegenRateMultiplier=1.2  
StaminaMovingRegenRateMultiplier=1.2  
PlayerStaminaRegenSpeedScale=1.2  
StaminaOnConsumeRegenPause=1.000000  
StaminaOnExhaustionRegenPause=2.000000  
ThrallScoutingTimeMinutes=10.000000  
ThrallMinDistanceAwayFromHome=5000.000000  
ThrallTeleportingCooldown=10.000000  
MinionPopulationBaseValue=150  
MinionPopulationPerPlayer=150  
MinionOverpopulationCleanup=720  
MinionOverpopulationAllowed=10  
UseMinionPopulationLimit=false  
EnableFollowerRescueOnLandClaimOnly=true  
EnableFollowerRescueInBuildExclusionZone=false  
FollowerRescueCooldown=3600  
DamageCooldownBeforeRescue=600  
PlayerCorruptionGainMultiplier=2.000000  
PathFollowingSendsAngularVelocity=False  
ThrallDamageToPlayersMultiplier=0.800000  
DecayCleanupTimeMultiplier=2.000000  
CachedLandClaimRadiusMultiplier=1.000000  
ValidatePhysNavWalkWithRaycast=true  
LocalNavMeshVisualizationFrequency=-1.000000  
LocalLandClaimVisualizationFrequency=-1.000000  
UseLocalQuadraticAngularVelocityPrediction=false  
LQAVPUseTime=0.150000  
LQAVPFadeTime=0.100000  
LQAVPMethod=2  
NetworkSimulatedSmoothRotationTimeWithLQAVP=0.100000  
EnableClanMarkers=True  
ValidatePlayerStats=False  
AllowedTimeUndermesh=-1.000000  
AllowedDistanceUndermeshSquared=490000.000000  
CapCharacterLayoutScalarParams=False  
EventLogCauserPrivacy=1  
AvatarSummonTime=10.000000  
CanImportDirectlyFromSameServer=true  
MaxAllowedPing=0  
AllowFamilySharedAccount=true  
ServerModList=  
InitialPurgeDelay=20.000000  
BuildingPickupEnabled=True  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
PoiProtectionEnabled=False  
EventSystemEnabled=true  
ServerMergeOutgoingTime=0  
ServerMergeDestination=  
DisableChatFormatting=False  
EnableLoginQueue=True  
DisconnectionGraceTime=180  
DayCycleSpeedScale=0.4  
DayTimeSpeedScale=0.4  
NightTimeSpeedScale=0.8  
DawnDuskSpeedScale=0.8  
PlayerActiveThirstMultiplier=0.5  
PlayerActiveHungerMultiplier=0.5  
PlayerIdleThirstMultiplier=0.5  
PlayerIdleHungerMultiplier=0.5  
DurabilityMultiplier=0.5  
ItemSpoilRateScale=0.5  
HarvestAmountMultiplier=2.5  
ResourceRespawnSpeedMultiplier=1.2  
ChatLocalRadius=15000.000000  
ChatMaxMessageLength=1024  
ShieldDurabilityMultiplier=1.2  
PlayerHealthMultiplier=1.200000  
PlayerStaminaMultiplier=1.200000  
StaminaCostMultiplier=0.5  
ServerTransferEnabled=true  
ClanScoreUpateFrequency=7.000000  
ElderThingsIdleLifespan=35.000000  
StormCooldown=120.000000  
StormAccumulationTime=5.000000  
StormDuration=20.000000  
StormDissipationTime=5.000000  
ElderThingSpawnRate=1.2  
ElderThingSiegeDamageMultiplier=1.2  
MinimumBuildingSizeToBeSieged=1000  
AmbientElderThingRespawnRate=1.2  
SiegeElderThingRespawnRate=1.2  
StormBuildingDamageRateMultiplier=0.5  
MaxSiegeElderThings=10  
MaxAmbushElderThings=250  
ElderThingSiegeBuildingSizeMultiplier=1.2  
SiegeElderThingMapMarkers=true  
StormBuildingDamageMultiplier=0.5  
VaultRefreshTime=5  
VaultRefreshDeviation=0  
SurgeSacrificeRequirementMultiplier=0.7  
SurgeDespawnTimer=120  
AltarModuleActiveTimeMultiplier=1.2  
ThrallDamageToNPCsMultiplier=1.200000  
DropEquipmentOnDeath=False  
CoopTetheringLimit=22841.000000  
PvPMountEnduranceDamageMultiplier=1.000000  
CreativeModeServer=0  
PlayerCorruptionGainFromSorceryMultiplier=2.000000  
StabilityLossMultiplier=0.5  
AllowBuildingAnywhere=True  
HealthbarVisibilityDistance=15000.000000  
PurgeLevel=5  
PVPBlitzServer=False  
EveryoneCanCheat=False  
PlayerOfflineThirstMultiplier=0.5  
PlayerOfflineHungerMultiplier=0.5  
WeaponEffectBoundsShorteningFraction=0.2  
EnforceRotationRateWhenRoaming\_2=True  
EnforceRotationRateInCombat\_2=True  
ClipVelocityOnNavmeshBoundary=True  
UnarmedNPCStepBackDistance=400  
PathFollowingAvoidanceMode=257  
RotateToTargetSendsAngularVelocity=True  
TargetPredictionMaxSeconds=1  
TargetPredictionAllowSecondsForAttack=0.4  
ThrallCraftingTimeMultiplier=0.5  
Clansize=10  
ToggleHungerSystemThralls=true  
ToggleHungerSystemPets=true  
FoodNutritionValue=1.5  
StarvationTimeInMinutes=10080  
StarvationDamagePenaltyCap=0  
ExclusiveDiet=false  
CampCleanupDestroyFullBuilding=false  
PurgeTimeWeekdayStart=0000  
PurgeTimeWeekdayEnd=0000  
PurgeTimeWeekendStart=0000  
PurgeTimeWeekendEnd=0000  
CanDamagePlayerOwnedStructuresPeriod=120  
StormEnduranceDrainMultiplier=1.000000  
StormTimeWeekdayStart=1  
StormTimeWeekendStart=1  
MaxAmbientElderThings=200  
LogoutCharactersRemainInTheWorld=False  
EnableWhitelist=False  
PlayerFoodMultiplier=1  
PlayerWaterMultiplier=1  
BuildingRadialDestructionForceMultiplier=500  
NoOwnership=False  
EverybodyCanLootCorpse=False  
NPCMindReadingMode=None  
ChatFloodControlAheadCounter=10  
UseClientCatchUpTime=true  
ClientCatchUpTime=10  
ChatHasGlobal=True  
DisableBuildingAbandonment=True  
SurgeDeviationMin=60  
SurgeDeviationMax=60  
RandomSurgesCountMin=6  
RandomSurgesCountMax=10  
DecoupleSurgeFromStorm=false  
DecoupledSurgeCooldown=5  
EnableBuildingDestructionCapsules=false  
EnablePurge=true  
MinPurgeOnlinePlayers=0  
RestrictPurgeTime=false  
StormEnabled=true  
ElderThingsEnabled=true  
SiegeElderThingsEnabled=false  
StormTimeWeekdayEnd=2359  
StormTimeWeekendEnd=2359  
StormBuildingAllowed=true  
StormMinimumOnlinePlayers=0  
StormBuildingDamageEnabled=false  
StormMapBlocker=true  
MinimumStormDamageBuildingPieces=0  
PoiProtectionEnabled=False

---

<div class="post-metadata">

**Author:** ![dewiced](https://avatars.discourse-cdn.com/v4/letter/d/d78d45/32.png) [@dewiced](https://forums.funcom.com/u/dewiced)\
**Post date:** [September 13, 2022, 9:16am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/2 "2022-09-13T09:16:13Z")

</div>

No setting will help you with bad net code. We are running couple of servers and we did notice performance drop aswell, and we don’t have huge buildings on the server. I just hope that they will look into it, changing settings will not help you solving problem.

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<div class="post-metadata">

**Author:** ![TeleTesselator](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/teletesselator/32/97270_2.png) [@TeleTesselator](https://forums.funcom.com/u/TeleTesselator)\
**Post date:** [September 13, 2022, 9:29am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/3 "2022-09-13T09:29:21Z")

</div>

I think it’s just G-Portal. People who profess to know all say so - without exception. The experiences I have off G-Portal have all greatly superior.

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<div class="post-metadata">

**Author:** ![dewiced](https://avatars.discourse-cdn.com/v4/letter/d/d78d45/32.png) [@dewiced](https://forums.funcom.com/u/dewiced)\
**Post date:** [September 13, 2022, 9:45am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/4 "2022-09-13T09:45:47Z")

</div>

I can asure you It’s not just g-portal. I’m running servers in my own DC and performance is worse than it was before patch. Load of the servers remain almost the same as it was before patch (CPU,RAM etc…)

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<div class="post-metadata">

**Author:** ![Magrathar](https://avatars.discourse-cdn.com/v4/letter/m/779978/32.png) [@Magrathar](https://forums.funcom.com/u/Magrathar)\
**Post date:** [September 13, 2022, 10:42am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/5 "2022-09-13T10:42:26Z")

</div>

Indeed, I doubt that its Gportal, since they also host the official servers. We switched from another hosting server to Gportal few weeks ago. The server state there was much worse.

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<div class="post-metadata">

**Author:** ![darthphysicist](https://avatars.discourse-cdn.com/v4/letter/d/dfb087/32.png) [@darthphysicist](https://forums.funcom.com/u/darthphysicist)\
**Post date:** [September 13, 2022, 10:55am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/6 "2022-09-13T10:55:24Z")

</div>

Officials are struggling too for what its worth.

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<div class="post-metadata">

**Author:** ![Magrathar](https://avatars.discourse-cdn.com/v4/letter/m/779978/32.png) [@Magrathar](https://forums.funcom.com/u/Magrathar)\
**Post date:** [September 13, 2022, 11:55am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/7 "2022-09-13T11:55:07Z")

</div>

Do official servers have the same issues since 3.0 release?

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<div class="post-metadata">

**Author:** ![darthphysicist](https://avatars.discourse-cdn.com/v4/letter/d/dfb087/32.png) [@darthphysicist](https://forums.funcom.com/u/darthphysicist)\
**Post date:** [September 13, 2022, 12:16pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/8 "2022-09-13T12:16:32Z")

</div>

Its unclear if its just a surge in player numbers or gportal’s machines, but just search server lag recently and you’ll see quite a few reports. Gportal servers host multiple servers on the same machine, so it’s _possible_ the trouble with a server that is also hosted on the same machine as your’s could impact you. It appears to also vary by region. If I think as an extreme, let’s say your private server was hosted alongside 10 other servers each with huge modlists that had out of date mods and that server was constantly trying to download the mods and failing. That _could_ impact the internet bandwidth on that entire server. That is just speculation of course. I don’t have enough information to be able to say it’s X, but I would just say that my private server which I host on my own machine runs perfectly, so I don’t think its just “3.0”.

---

<div class="post-metadata">

**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [September 13, 2022, 1:05pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/9 "2022-09-13T13:05:58Z")

</div>

> [@Magrathar](#):
>
> as the title suggests I’m looking for ways to improve the performance of our private (gportal) server. We were running it for over a year without any noticeable issues, but since 3.0 has been released, it all started. As soon as more than 20/40 players are there, it starts to lag for half of them.

Switch server providers. G-portal cannot handle more than 20. I know this from personal experience. Last time I managed a server on G-portal it started lagging horribly. Server stopped showing up on the browser, and even when you could direct connect, the experience was laggy and you would eventually get kicked.

Moved the database to SP to see if there was an issue there, it fired right up with no issue. Tested it in a dedicated server (local machine) and again fired up. So then we tried Serverblend and likewise it fired right up. Been there since.

> [@Magrathar](#):
>
> Any tips or suggestions what we could do to improve the overall server performance without limiting the players too much and to make it an enjoyable experience again? Did anyone encounter a similar issue?

I recommend going with another provider. The only inconvenience your players will have is having to re-favorite the server as its IP will change. But all of their characters, inventories, and progress will remain.

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<div class="post-metadata">

**Author:** ![Vevea](https://avatars.discourse-cdn.com/v4/letter/v/7c8e57/32.png) [@Vevea](https://forums.funcom.com/u/Vevea)\
**Post date:** [September 13, 2022, 2:25pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/10 "2022-09-13T14:25:21Z")

</div>

i had to completely re-install my whole vps for conan exiles. now the server runs with 30fps and ping of 50-60.

This game is a great performance mess.

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<div class="post-metadata">

**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [September 13, 2022, 4:14pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/11 "2022-09-13T16:14:11Z")

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Your server fps is half of what it should be.

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<div class="post-metadata">

**Author:** ![Vevea](https://avatars.discourse-cdn.com/v4/letter/v/7c8e57/32.png) [@Vevea](https://forums.funcom.com/u/Vevea)\
**Post date:** [September 13, 2022, 8:09pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/12 "2022-09-13T20:09:00Z")

</div>

A server does not need 140 fps or somethine else. every server - even gportal - runs with 30fps. there is an option to set it to 60 but it does not really affect much if 3.0 is a pure performance mess.

iam glad that my server runs through the whole day without a ■■■■■■ fatal error.

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<div class="post-metadata">

**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [September 13, 2022, 9:09pm UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/13 "2022-09-13T21:09:36Z")

</div>

There is no performance mess in 3.0.

The server I play on used to be on G-portal prior to Siptah. After being there for a month or two, it started running poorly. Rubberbanding, teleporting NPCs, wouldn’t show up on the server browser, and frequent disconnects.

Switching server hosts fixed all those issues. That database ran well in 2.0 and runs well in 3.0

---

<div class="post-metadata">

**Author:** ![Vevea](https://avatars.discourse-cdn.com/v4/letter/v/7c8e57/32.png) [@Vevea](https://forums.funcom.com/u/Vevea)\
**Post date:** [September 14, 2022, 4:59am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/14 "2022-09-14T04:59:24Z")

</div>

And what host are you using? Am always open to more competent hosts, prices do not differ so far main thing is that the server runs through and without problems 😉

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<div class="post-metadata">

**Author:** ![Magrathar](https://avatars.discourse-cdn.com/v4/letter/m/779978/32.png) [@Magrathar](https://forums.funcom.com/u/Magrathar)\
**Post date:** [September 14, 2022, 7:47am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/15 "2022-09-14T07:47:30Z")

</div>

For some reason all Unreal Engine Games I know (especially Ark SE and Atlas) are a huge performance mess. Maybe its also due to the engine itself.

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [September 21, 2022, 7:47am UTC](https://forums.funcom.com/t/how-to-increase-the-performance-on-a-private-server/205178/16 "2022-09-21T07:47:44Z")

</div>

Closed on September 21, 2022, 7:47am UTC

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.
