This isn’t about this or that realistic aspect, while a 1 world champion boxer could easily take five men holding weapons such as knifes. I have seen less trained people actually boxing a group of people until they fled. As well as that humans have adrenaline which allows you to ignore pain to a degree.
The fact is the NPC enemies still have it, it should be removed entirely from the game if it’s not going to be fixed or improved on.
Tactically I hardly get stuck unless I stopped paying attention and started to stare at my TV watching ATHF for the 6000+ time because I don’t really care about the outcome of a obvious win. However I have been in spots and been stun locked in to being pushed in to the stuff and I cannot jump out or get out or even put the shield up my thrall can’t either
Literally got caught in a stupid pin by 4 or 5 skeletons and with my thrall pinned against me I had my highest level armor, 3 of them only swing their fists I believe, while 2 had weapons I was pinned for a bit I had to sit there and take it. I am considering heavily the double jump ability if that doesn’t work as a solution then hell I am occasionally a punching bag forced to wait up to 30 seconds for them to finish the job.
I believe that only you should be able to dodge away when being hit if that is the case, also goes with out saying that Animal pets signature moves should have hyper armor and so should Bosses.
Love and respect your devotion to the realism but for larger mechanic systems like this that isn’t needed, now if it was something small like a swing animation not being physically possible for a real human, a virtual made up character with a human body should not reflect such silliness if it doesn’t have a place in a video game.