Oh ok, that kind of chad - thanks for explaining!

I get your point about base gameplay. But just to point out that for PVE-C and PVP there’s only 2 differences: timed combat and raiding. You’re still PVPing in PVE-C. So that means that anything requested for combat related changes would impact all modes at the same level with NPCs - but for combat with Player Vs. Player would be the same. It’s not like asking for base game stuff for PVE only ^^

Basically I’m just not sure why you even mentioned the PVP point at all as you are in a PVP environment?

Anyway, hyper armor for players was removed about the same time that AoS was released. I’ve seen much support in it returning but some never liked it.

I think @demonado makes an important point, especially about RNG. I’m guessing based on your comments that you don’t really tend to get into too many group fights or even 1 v 1 encounters with other players? If that is the case you might want to so you can test that aspect of it before really committing to what you’ve suggested.

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