The developers change the combat model again and again, seeking a more fun and interesting experience. I like that.
One key part of the combat model is hyperarmour. Yet there is no visual cue on it in game. How do I keep up with various changes to this vital aspect of combat, considering the ongoing changes the devs make? Guesswork? Hours of in game testing?
Wouldn’t it be better to have a visual cue ingame when hyperarmour applies?