Hyper Armour Needs In-Game Visual

The developers change the combat model again and again, seeking a more fun and interesting experience. I like that.

One key part of the combat model is hyperarmour. Yet there is no visual cue on it in game. How do I keep up with various changes to this vital aspect of combat, considering the ongoing changes the devs make? Guesswork? Hours of in game testing?

Wouldn’t it be better to have a visual cue ingame when hyperarmour applies?

2 Likes

It sure would, I would like to see this as well.

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