Greetings!
I have not played PvP yet, and I do not think on doing it because I would probably rage-quit the first time my base gets wiped or someone loots my favorite weapon
, but after watching a couple of PvP videos I have an idea about lightnings.
I know there are already a couple of good strategies against lightnings, but what about adding long cooldowns to the lightning and flying demon spells
?
And also, I am not sure that lightnings were intended to damage placeables (sp?) and infrastructure inside closed walls/ceiling. It does not make a whole lot of sense to me.
What do you think about cooldown timers for those spells?