In conclusion, without delving into a lengthy explanation of my reasoning, for those who have been playing PVE on official servers for an extended period, this game resembles more of a long-term online game rather than a single-player or competitive game. I believe that the introduction of the pass system and marketplace system by the official developers serves this purpose. These two systems may not be as relevant to PVP players because they are less concerned with or interested in purely cosmetic gameplay experiences. However, PVE players tend to be more inclined to make purchases on the marketplace, and they have largely contributed to the current profits generated.
I have a PVE community with hundreds of players, and I’d like to request that the official developers provide more assistance to players at the server management level. Some of these changes might not be well-received by PVP players, but they are highly anticipated by PVE players. I hope the developers can recognize that on the forums, PVP players’ voices might be louder, which has led to the neglect of the true concerns of PVE players. So, I’d like to share some of the information I’ve gathered on this matter.
The terms I mentioned this time may be unfair, but they are indeed very important. So I hope that the official support for this project can be achieved through player payment of Crome coins. Actually, there are only two core ideas, one is the guarantee of the base, and the other is more game content.
The content of base support includes. Due to busy work and other matters, it is not possible to go online and reset the base damage time. The base was accidentally cleared due to misjudgment by administrators and malicious reporting. I hope players can further extend the damage time of the base by paying Crome coins, which is also considered as a guarantee.
Another issue is server transfer, which is what I mentioned earlier about the issue of discourse power. Just because PVP players don’t like it doesn’t mean PVE players don’t like it. Did my personal transfer hinder other players? Especially the connection between islands and places of exile. Even if it cannot be fully opened, please temporarily transfer it through the application method similar to before, and pay some krom coins as the application method.
Of course, if the official is willing, I can also communicate with other players to help summarize more practical needs and improve the paid experience of PVE.

Why would you seek to divide PVP and PVE when both modes are largely doing the same things? PVE, PVE-C and PVP all contain players in this community including those who play on 2 and all 3 modes.

This is untrue.

Also untrue.

The Official servers are an online sandbox that is shared. If you can’t spend 5 minutes a week refreshing your decay timer, what are you even doing taking up that space? That isn’t even playing the game either, just serial refreshing, holding on to pixels. There are private servers, co-op and singleplayer.

This is also untrue. Many PVPers want server transfers back.

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