That confirms our suspicion that it’s a Funcom bug and not the mods then.

This is a really nasty bug but I seem to be able to reproduce it more easily than others for some unkwown reason, at least on the modded server I play on I can trigger it every day consinstently. And it’s not server load per se, I can trigger it on one of the secondary servers we’re linked to, when I’m alone on it.

Vanilla progression is fast so it’s sort of easy to recover but on modded servers that try to add slower and more meaningful progression it’s totally game breaking and forces the admins to restore variables and spawn items manually to “fix” it (or restore an old backup of the character but then you lose progress too).

This issue can also happen when relogging, not only on death.

Actually I should try on my own private server too, I haven’t been there in a while (basically a vanilla server).

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