That’s your perspective (and fair enough) - but I could equally argue that new players coming in would question why they find all this dye in the world if they can’t use it until they craft a level-locked bench (that’s probably bigger than they were expecting - given that they will mostly have crafted only basic or improved workbenches up to that point, not the larger tier 3s).
Meanwhile, I have never cared at all about not being able to put fish traps in the large wells - because I never liked that even as a concept (and I still use large wells when they fit what I am building). Different players have different wants and needs from the game. There is no objective ‘better or worse’, only how it impacts the individual player.
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