We have no definitive explanation for why bubbles were removed.

But 2 things I’ve considered:

  1. As @darthphysicist has mentioned, more than likely there is a religion rework in place.
  2. There are exploitative unraidable bases that use a bubble as the catalyst and Funcom cannot reconcile how to correct this issue.

Since the update I have not used gods so I don’t know the full effects of the change. But I know that they were changed to do less damage and as @Solome pointed out, have extended timers; 10 minutes I believe. And I agree with Solome, it won’t really matter how high you place the bombs, only that their explosion should connect with the god… so yes you would need much more firepower for it to be a toepopper.

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