You can tweak that stuff in like 15 minutes in Unreal Engine 4.
“Complex math”? Please…let’s not insult mathematicians around the world for no reason.
I don’t know what you’re trying to tell me exactly - I don’t get what your point is or your goal.
My point is, it can and should be better and it’s really not that hard to fix and improve.
If you don’t realize how it can be fixed, it is fine. Playing some other modern games or learning the engine could help you get a glimpse of the possibilities (or just trust me, animating the damn legs is not that hard and doesn’t require rocket science), and compare it to what you get in this game. Just don’t arbitrarily defend an obviously flawed product players pay for and support for more than half a decade now.
The possibilities are great, but I don’t know if it’s laziness or lack of skill that stops them from doing it, or maybe they were told not to try much and deliver the “minimum viable product”.
This is a game with great potential, beautiful open world and lore, it has many great ideas, and it is a shame that such an IP doesn’t reach its potential. I love the building system, but the combat AI and animations are frustratingly bad.
It is just stuck in the minimum viable product loop, and I wish it wasn’t.