Just downloaded the DLC for Siptah, playing for the first time.
What’s the point of Sigils if the buggy game is what causes more deaths than anything else.
Constantly having to remove your bracelet because you’re stuck in an invisible box spawning in defeats the whole purpose of these sigils.
I don’t understand how this bug has been STILL going on for over 5 years now.
The ground meshing has always been an issue.
Thralls still somehow end up halfway in the ground when you’re fighting rhinos, big lizards and dragons. An issue that’s been around since the first time I played on PS4 before 2020?
How hard is it to make the ground, and objects, actually solid objects with collision models?