Not to mention, whatever they did to make these changes is less performant than what it was last patch. When I take off my helmet (because I have to for the Hunt), my inventory and my character completely freezes for a split second while the game thinks about what I asked it to do, then takes off my helmet and immediately puts it back on.

I have less (but not no) issues when using no sorting but the gaps that end up all over the place as I move things around drive me crazy. So I sort to one thing (name, type, heavy), then switch back to no sorting for awhile. Rinse/repeat. Trying to filter to something is basically useless because it doesn’t actually sort to that filter, just greys everything else out so I still have to scroll to find it.

Sometimes I also have to remove a piece of gear because my inventory goes missing. Bits and pieces start becoming invisible and more ends up invisible and more, until I have almost nothing left. Until I take off a piece of armor and suddenly it poofs back into existence (after the aforementioned split second of freezing).

And, speaking of the Hunt, you buy that fancy, lasts-1-minute-on-a-default-decay-server potion and, depending on how you sorted and what you’re carrying, you get to play where’s waldo and hope nothing is invisible and you don’t miss taking it before it times out.

I spend more time, have more issues, and accomplish less than last patch while doing most of the same activities.

It’s completely and utterly inferior to what we had last patch. I don’t know what they were trying to accomplish with the changes but, whatever it was, it wasn’t worth the trouble.

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