Gaming is wasting time regardless 
×4 Harvest Rate is ridiculous because you can legitimately build T3 bases in a couple of hours, and farm enough Dragonpowder to demolish all of it in an extra hour.
Go ahead and bring this to ×16 if you like, you can now build in 30mn and demolish in 15mn, approximately of course.
→ The higher the Harvest Rate, the less time someone has to react to demolition.
Now even more specifically, on ×1 Harvest Rate you can still get a little bit more Blood Crystals than you spend creating a Stone Golem.
On ×4 Harvest Rate, you get a lot more of it → High Harvest Rate enables a good amount of resource exploits.
The solution to this would be that you can never harvest anything that you have created in any way, which I’m not sure makes sense for the game itself.
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