Is it Funcom's intent that players exploit thralls to raid after raid hours?

I started playing this game in early release and left due to it becoming nothing but one big exploit game where exploiting was the norm rather than the exception.

I was talked into coming back for the mount release by friends that insisted that Funcom finally fixed most of the exploits like player driven server crashes, duping, crip/bleed, 50 all stats, meshing…ect.

I put off purchasing the new rider pack (own every other DLC) to see if Funcom has in fact, decided to step up and fix this very corrupted game.

Less than a week in and we have already suffered the loss of most of our efforts twice now due to the same people that have been exploiting server to server for YEARS using plunderers, prowlers and relic hunter slavetaker thralls to raid our base after raid hours after everyone has logged off.

This complaint has been expressed by quite a few people in global chat since I started less than a week ago and it is not associated with a nearby purge where thralls are being led to a base as the offline raiding is happening well after raid and purge hours.

Looking back on past complaints, this has been going on for at least 5 months? Surely Funcom did not intend for thralls to be used in this matter where T2 and T3 bases can be raided at 1 and 2 am after people have logged?

Sure glad I waited to invest another cent in this company. For me, this is the 3rd strike, not even going to verify all the other exploits have been fixed, lesson learned.

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