What the heck??
Devs, please let us know is the game supposed to be easier? I thought this was going to make the game more challenging? I think the idea of the stamina management & less damage sponges is good. I like the itemization changes too. But the game is easier than it already was at end-game. The only thing that seems more dangerous is poison & it’s back to being insane level of stacks & damage. The way I see it:
- Damage sponges should definitely be removed, but T1-3 mobs might be lowered too much.
- Don’t rely on 1 or 2-shot damage for difficulty. It’s okay VERY RARELY but usually feels cheap.
- Enemies need mechanics, phases & abilities. I can’t stress this enough.(Wine Cellar boss is great)
- Give us more control over difficulty in Server settings, more than just damage & health. (like the Grey Ones. WAY too squishy).
- Give us control over boss difficulty separately.