This one has further news that will probably not please.
The Jhebbal Sag religion can be learned direct from the sacred hunt quest npc during the event.
But to build on your previous statement, this one agrees that dungeons should have good replay incentive.
But Shadebloom is somewhat weak.
Now, if there were some better craftables gear or consumables from that dungeon that used it as a component…
Much like Khari gear, and the steel to make it, it’s not really worth the effort.
It’s a full dungeon run that doesn’t give much that most players would want. Especially with pets in their current deplorable state.
Edit: That said, the bosses within do have better drops now.
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