“Age of Sorcery” was a turning point in Conan Exiles that would define the game’s direction. Funcom invested heavily in this drastic change the game underwent, both in promoting it and introducing new features. By examining the game’s changes during the “Age of War,” we can infer what the outcome was. I don’t want to claim to be a guru, but if the key question was, “Is it still worth making significant investments in Conan Exiles?” it seems like the answer became somewhat evident.