It does, but that depends on the IDE. If you use just the code editor, you don’t get the features of an IDE that covers all the low-level operations (and overrides). The C compiler generates objects with code that is much lower level than C#. Putting them together is a major plus.
It is safe right now to use both C and generic C++ in the game, but the latest (unstable) C++0xDEADBEEF engine has beautiful bugs due to F# influences.
