Haven’t been able to reliably play for a while now and I decided to try it again after this big patch hoping whatever issues i’ve been having were resolved. Well, they weren’t, but I come with something new!
When I try to play any server online I stay in the loading screen as always until I time out and get kicked to the main menu, but this time around when I check the logs this message pops up forever and ever,
LogBlueprintUserMessages:Warning: UFuncomGenericLibrary::GetServerSettings returned nullptr.
This probably means GameState and/or GameInstance is not initialised at this point.
Any ideas?