Its still being worked on. The old system had a high failure rate that resulted in people losing characters and needing extensive support to get them restored. That was a bit of extra work for those qualified to do it. So its likely being developed from scratch.

I have a suspicion, wouldn’t call it a theory yet. That there is a future system that might be tied into transfers, with some other features involved.

Either way, they’ll say in a devstream when server transfers are going to be ready or canceled. If they’re not talking about it, its because its still being worked on and in a state that isn’t worth talking about yet. It wasn’t shut down because they don’t want people swapping back and forth, they definitely do. But they want better controls and more reliability, with emphasis on it being more reliable.