I doubt they’ll ever bring server transfers back. I’m starting to trust Funcom’s communications less and less. They haven’t outright lied at any point yet, but there have now been two examples of omitting important context.
Recently, they changed the official server rules to allow people to block world bosses. Of course, the change was met with completely justified criticism and complaints. Fast-forward a few weeks, and it turns out that the chapter 2 will move skeleton key chests into dungeons. That was the missing context for that decision. The whole thing was perfectly avoidable, but they were neither willing to communicate with the playerbase properly, nor to postpone the rule change until the announcement of chapter 2.
Why am I bringing that up? Because of the missing context when they announced server transfers. They were enabled in a big QoL update, which made everyone assume that the server transfers were an implementation of a long-requested QoL feature.
Fast-forward a few months, and they announced the trimming of official servers. Regardless of all the problems and glitches and bugs with the server transfer system, regardless of all the complaints about how the transfers made Siptah P2W, they kept the system running until the mergers were done and only then disabled it. And now it’s been a year and a half and the transfers aren’t coming back.
So no, I wouldn’t hold my breath waiting for transfers to come back, or for Funcom to communicate clearly about them. I’m not taking anything they say at face value anymore.
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