Well, I am not sure if all mats should be limited. But there should be some sort of limit so clans cannot just port from server to server with massive quantity of bombs to wipe bases after base after base as was the case when they were active previously.

HOWEVER! This should only be activated under the condition that Funcom has actually solved the issue what when transferring from one server to another players no longer lose their character and all of their progress as had happened (even if it was random and not even frequent) in the past.

Please see above. It provided a level of toxicity that was absolutely destroying the game.

This exactly, which is why I preference my earlier stated with ONLY if they have solved this issue first.

Hard to trust something that rarely ever exists in the first place. :open_mouth:

Yeah, had they waited to make that change until AFTER that update it would have made more sense, though it honestly still would be wrong. Yes, the chest are no longer outside with those bosses but they do still drop the keys. The point is, even if they had an intended change in the works, don’t implement a change in policy until AFTER said change is actually made in game and don’t keep the player base in the dark about said change in policy just to keep your change a “secret”.