In other words, you don’t think the invisible animals and Siptah crashing are problems Funcom should focus on fixing.

I’m sure you understand why they brought those two up now: because a fix to both is on the way and they wanted to tell people positive news regarding bug fixing. I did browse through the crapstorm that was the chat during the stream, and most of that didn’t warrant a reply anyway. (This gets back to certain flavors of feedback getting consistently ignored.) And it would’ve taken the whole stream and more if they had commented “we’re aware of that issue but don’t have a schedule for a fix yet” to every one that did.

The point of the stream was to market things that are coming in a foreseeable future, not list things they haven’t done. No company makes advertisements telling their customers where they’ve failed - and despite the illusion of interactivity, an advertisement is what the stream really was.

And as a counterpoint, the Siptah crashes (with the inability to log back in) and the invisible animals bug have been troubling quite a few people, based on the discussions I’ve seen. It’s possible we’re just focusing on different media.

I’m tempted to start a new dialogue on how implying things and reasoning are two different matters, but we’d be back into semantics, so I’ll leave it at that.