# It is WAY TO EASY to raid a base

**URL:** <https://forums.funcom.com/t/it-is-way-to-easy-to-raid-a-base/236292>\
**Category:** Feedback\
**Created:** [July 26, 2023, 8:56am UTC](https://forums.funcom.com/t/it-is-way-to-easy-to-raid-a-base/236292 "2023-07-26T08:56:14Z")\
**Posts on this page:** 1\
**Showing post:** 116

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**Author:** ![Shibdib](https://avatars.discourse-cdn.com/v4/letter/s/919ad9/32.png) [@Shibdib](https://forums.funcom.com/u/Shibdib)\
**Post date:** [August 6, 2023, 9:33pm UTC](https://forums.funcom.com/t/it-is-way-to-easy-to-raid-a-base/236292/116 "2023-08-06T21:33:43Z")

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I made a bug report regarding jars being “broken”. We know funcom actually looks at bug reports (maybe not fix, but looks at) so I encourage people to keep that post alive as well as this one.

> [@Explosive Jars Are Broken](https://forums.funcom.com/t/explosive-jars-are-broken/236987):
>
> Basic Info: Platform: Steam Issue Type: Gameplay Game Mode: Online Official Server Type: PvP Map: Exiled Lands Server Name: Any Mods: None Bug Description: So I wasn’t sure whether this would be a feature request or a bug report, but decided on bug report because the way it’s currently implemented is so broken in lore/balance/common sense that there’s no way it was implemented this way intentionally. But you can currently place explosive jars from your inventory out to an absurdly lon…

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