Yeah, the CoS are brutal. They were our first purge when starting a local dedicated server to try to convince friends to play. We were all around level 20-30 at the time. We’d built a small crafting tower on a platform in the tiny pond at J5. The only way in was either a hatch in the water that you had to climb up using a ladder or a horizontal elevator that traversed from one of the new player’s houses that he added to the crafting tower after the fact (this is not a pretty base, lol).

Did any of that stop the cultists? No. Somehow they’d wade down in the pond almost to the ladder and then just poof, teleport into the building. One of them teleported all the way up to the roof of this 4 story tower and was attacking a horse that had been placed there for safe-keeping. There’s so many of them and we only had one fighter thrall (who promptly died). Luckily we had our purge difficulty set low (2 or 3 I think) so we finally managed to repel them but, yeah…

Cultists definitely give me pause when considering a new build location. I usually avoid where they are now, even if I like some of those spots.

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